About This Game Matchy Star is a twist on the classic match 3 game style where players must collect matches based on the ships' pre-set path. A vast galaxy to explore, all the way from Star Base to the legendary Xanadu with 46 levels throughout 11 systems, and colorful little stars derping all over the place. The game includes 30 items with a hundred different stat boosts to collect for your bubbly and swanky ships: Zippy, Skippy, and Bob. They're fancy and special, so they need their proper swag.Zippy, Skippy, and Bob are not alone! They have the help of 7 rocket surgeon stars, supporting them along the way: Matchy Star, Spacey Galaxy, Speedy Sputnik, Doctor UFO, Guru Moon, and Pirate Planet. These familiar faces are from Matchy's Kooky Cookies and MatchyGotchy, and they are coming back to the rescue. Help Matchy Star complete all these puzzle challenges and make it all the way to Xanadu, because last time he was there he forgot his wallet. It is time to get your Matchy on!Meet The ShipsTo reach Xanadu, Matchy Star has taken up the help of his three most efficient ships: Zippy, Skippy and Bob. The three ships must meticulously follow their flight plan based on the available path, extending their range with the help of the stars they collect along the way. In order to move forward, you must match as many stars as possible in the ship's flight path. The faster you string gigantic matches together the better. Zippy is the largest and slowest ship, but he makes up for it by baking the best cookies ever. Skippy is mid-sized and goes second, holding the record for eating the most cookies under a minute. Bob is the smallest and fastest, and for some unknown reason he likes burnt cookies. However quirky their relationship with cookies might be, they all agree in their love of wearing items that helps them improve their stats. Get yourself a crown, a monocle, a beard and a sword! Turn your ship into the most stylish cool kid in the galaxy.You can collect special power ups too, which provide important help to your space exploring efficiency. The number of victory stars you collect throughout each level determines their power level including: gem score bonuses, speed regulation, fuel consumption and buffer alerts. Advanced levels can get a bit difficult, so items and power ups can make a difference. If you enjoyed MatchyGotchy and Matchy's Kooky Cookies, then we invite you come along with Matchy Star once more into the game that gave birth to this new colorful world.Matchy Star is an original game by Silverware Games bringing a world of cuteness, random silliness, and interactive fun. We welcome you in this journey along with us, and invite you to make yourself comfortable and enjoy the fun.Thank you for playing! You are what keeps Matchyverse alive ~☆ d859598525 Title: Matchy StarGenre: Casual, Indie, StrategyDeveloper:Silverware Games, Inc.Publisher:Silverware Games, Inc.Franchise:Matchy StarRelease Date: Warpspeed 2019! Matchy Star Cheat Code For Xbox 360 Designing the One and Only Matchy: Creating an original character felt like I had to create an entire universe, but really it was just one star.The literal first thing I did on this project was come up with the name Matchy Star. I knew I wanted to do something Sci-Fi, and I knew I wanted a main character that would stand out and really be able to get people behind him. So, the first character I designed was a star shape based on a number of sources.The process for how I did it was complicated:The initial star shape for Matchy was a little off set for its perspective and based on the classic Nintendo star icon shape. I wanted an exuberant face and I always had the old meme emoji “Exuberant Bliss” stuck in my head, so I sort of fused the two together. The Nintendo star is a bit less expressive because its not supposed to outshine Mario, but for the Matchyverse, Matchy needed to really be an expressive exuberant character that would communicate with players the feelings that the series is supposed to evoke. Next, I added a black outline that was again not perfectly aligned to add some character. This style of cartoony outline was inspired by the sort of offset lines in Angry Birds.For the next iteration I added some hair and a bit of a sense of vanity and ego that comes with having great hair. This could only mean one source of inspiration, Johnny Bravo:Of course, as the creative director, I had intended Matchy to have shades. Later iterations would change them to goggles and remove the hair which was sort of a compromise with the people on the team – and Jimp, the artist who did the final designs of Matchy. I don’t like being too firm in imposing my creative direction on the team because it sort of becomes more of a creative dictatorship, and I understand that the team has a say in these things too but here is the SHADE version of Matchy:I did a lot of iterations that involved small tweaks to shapes and shading, but idk where the files went even though I intended to save them. Some of the details were so small even we have a hard time noticing them, sometimes the changes were big and obvious. Designing takes a lot of small tweaks and iterations and sadly a lot of those details will be forever lost. To some extent each change almost felt like aliens were contacting me to help me design the character. Sometimes I’d make a change and have an itch or hear a noise and it would make me think about modifying that change even more. It was sort of surreal to put together the character and I went through 12 iterations that all had differences.And I suppose no one can escape Simpsons Mania, so I decided to add a nice set of blue pants to complete the look:Of course it would take even more work to get the final versions of everything, but this is how the whole thing started. We eventually hired Jimp from Massive Monster, and he added his own lick of paint. We defined the style of eyes and lines based on some feedback from our mailing list from a bunch of options Jimp presented. We also discussed the idea of making Matchy a wizard or redefining the character, but I added some more references to the list to cement the direction including Sponge Bob, Andy the Mechanic from Advance wars, and other spacey characters to define the final direction as an enthusiastic derpy goofball scientist and as a result we got even more iterations:It really took a phenomenal amount of work to design this character even though it might seem sort of obvious now that Matchy already exists. I know that Matchy seems like a very clear cohesive simple character, but it was not at all obvious or clear on how to land at this end result, it took a lot of work!https://store.steampowered.com/app/782430/Matchy_Star/. Matchy Colors and Star Shapes: Designing a set of Stars for the Matchyverse required so many iterations I’ve lost track. We needed memorable shapes that stood out and were distinct and they eventually took on personas and characteristics of their own. Here is some more info on how we did it:We really started from nothing and got a whole universe. At first we were calling these seven just “gems” or “shapes.” It would take months before we realized they were Stars and the Matchyverse was born. Getting the final shapes for the Matchy Star “Stars” took a lot of design work. The first Star, Matchy was pretty straightforward to put together but we needed a set of 7 which meant color and shape differentiation to make it very easy for players to tell which shape was which. For the colors we started with the color palate from Don’t Shoot Yourself which was designed to be bright and vibrant but not to have the colors clash or compete with one another.The first step was figuring out a set of spacy out of this world shapes that would both fit the theme and also stand out from one another. After Matchy Star, a crescent Moon was a pretty easy choice and I guess the phrase Blue Moon had entered my unconsciousness so I decided to make this Star blue.The basic moon shape took 2 iterations. The first one was a bit too thin and my mom pointed out that it should be a bit beefier to be a cuter shape so I tweaked it and got the final version.The next idea I had was for a space satellite which was originally orange. It required a lot of simplifications before it became a red sputnik. I had a sputnik character in Speedway Heroes which was part of why the iconic lil’ spud was in my brain and I knew it was a great iconic space related shape so it made it into the game.Once it was clear the Sputnik would be red, I made a ringed planet that was Orange. By Rotating it 45 degrees it seemed much bigger despite not taking up more texture space:The next Star wasn’t so clearly defined so it needed a bunch of iterations. It was supposed to be a galaxy expanding into space. I figured the spokes and points would make it stand out from the rest of the shapes. Getting the number of spokes and their curves took a lot of fidgeting. Some iterations looked like saw blades, others looked like gears.I knew I had to have a robot and I guess because of the Android logo I assumed it would be green. We had to compact it a little bit to avoid being too similar to the Android android and changed it to being a “Lander” instead.The last Star was the most complicated. It was meant to be a space ship before I had the concept of using a set of ships to collect matches:Similarly there was going to be a UFO to sow chaos and cause all kinds of trouble but the Ship and the UFO would switch places with the UFO becoming a gem and the Ship traveling above the grid. Its possible to tell what direction the Ship is moving in by looking at it and players needed that to help predict which direction the characters would be moving in.Thus we got the final Star, a UFO:Even after getting the shapes right, we still had more iterations on the combined colors of everything to make sure different Stars stood out, we would even make the images black and white to see what the different intensities of the colors were to make everything stand out as distinct as possible:Finally Jimp stylized all the Stars and added faces, giving the complete look and completing this epic design task:Eventually we punched up each Star to have a set of clothing and a profession based on their outfit and even designed personalities for each one that affect how they work in the various Matchy Verse games. It was a long, complex, and difficult process, but the Matchyverse finally has its Stars!https://store.steampowered.com/app/782430/Matchy_Star/. MatchyGotchy Z Hatching March 4th!: The most successful beta testing experience we ever had, inspired a whole new game and we have a release date now. Introducing Zoot as a currency, you can buy all sorts of new items on MatchyMart and customize your gaming experience away - MatchyGotchy Z is almost here!☆ MatchyGotchy Z ☆ is a brand new game coming soon to Early Access. We decided to include the community in the on-going development process this time around, and it is because of your kindness and support that the Matchyverse 🚀 continues to grow :) MatchyGotchy Z is hatching on Early Access March 4th ~☆https://store.steampowered.com/app/888220/MatchyGotchy_Z/Click here to follow our Steam developer page to keep up with updatesAnd join our Discord so you can chat with us real time during Early Access[discord.gg]More updates coming next week!-Say ʕ•ᴥ•ʔノ♡. Matchy Star Match-Them-All: We announced Matchy Star in early 2018 and people have started reaching out to us about the game already. We have no official launch date just yet because we want to finish up the game first, so we decided to share game game development notes to talk more openly about Matchy Star game design as it comes along.When we decided to create Matchy Star, we were hoping to build a casual yet charming match 3 experience with a little bit of personality. It has been a continuous process of design, in which we are still trying to find that just right balance of elements. At first, we experimented with having the game strategically place new gems based on how the board is laid out, we wanted to make it much more fun though. After letting some time pass, found more games like Lemmings and Chu Chu rocket to get inspiration from, and finally a lot new ideas were implemented in Matchy Star making it an interesting ‘Match-Them-All.’In Matchy Star, it is possible to move pieces around unlike other match 3’s because it is not about matching a set number of matches to get through the level. Instead it is about doing the massive matches on the ship's path, and keeping up the ship's fuel which is what determines if you make it through the level. It is not a linear swap and match. Instead, it is a puzzle to optimize the best way to match given the grid opportunities per level and the paths that the ships will travel on. These design choices make Matchy Star a challenge that demands skills, rather than luck.Matchy Star is not a single-dimensional Match 3, it has the core mechanics of a Match 3 and at the same time it has multiple elements from different genres. There are advancements that come with content, from the typical bonuses and itemization, all the way to clicker mechanics to interact with the game differently.We continue to work on the different layers fleshing out ideas till the game feels as fun as it gets. Matchy Star is still in development and you can support us by wishlisting the game right here on Steam ~☆ https://store.steampowered.com/app/782430/Matchy_Star/. Matchy Celebration: It's been one year since MatchyGotchy launched on Steam! Thank you for downloading and playing MatchyGotchy, it means the world to us. What originally became a simple idea to introduce the Matchyverse, it is now a world of its own - and weeks away from important MatchyGotchy Z updates, we can say there is much more coming for Matchy Star and friends.We are currently working non-stop on MatchyGotchy Z and Matchy Star, and as are preparing for publishing, we are excited to share some launch dates very soon! However, we decided to do a Birthday update to MatchyGotchy to celebrate it's one year anniversary. From today Feb 1st, until next week Feb 8th, you will be able to enjoy birthday celebrations - including birthday cake to go along with your selfie! And from here on, you will be able to celebrate your Star's birthday whenever their birthday comes along.Again, thank you for all the patience and support you have given us so far. We continue to grow the Matchyverse and would love to take you along with us! Join our Discord so you can chat with us real time[discord.gg], there will be Matchy updates, gaming talk, cheese, derp and fun :)-Say ʕ•ᴥ•ʔノ♡
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Matchy Star Cheat Code For Xbox 360
Updated: Mar 14, 2020
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